ESCAPE ROOM FOR COMPANIES

Cybersecurity escape room
and team building
in one game

An interactive game for companies that combines escape-room excitement with teamwork and raises awareness of cyber threats.

10–160 participants • 120 minutes • delivered at your venue • PL / EN

What participants say

Krzysztof Segies and Kamila Sołtysiak-Graczyk
mBank

Dominika Madej
SentiOne

Aleksandra Dobieżyn and Marta Furmaniak
H&M Group

Konrad Schroeder
Ready 4 Home & Office

Agnieszka Jaros
Akademia Humanistyczno-Ekonomiczna w Łodzi

Engaging team building

Cyber Box is an interactive escape-room-style team game that we bring to your company. Teams of 6–8 spend 120 minutes opening a box full of puzzles together, facing phishing, deepfakes and social engineering along the way. The game brings the team together, improves communication and cooperation, and raises awareness of cyber threats that any employee may encounter day to day. We set everything up, run the game and handle it end to end. See how the mobile escape room for companies works or how it works as company team building.

Looking for team building with a security theme? See cybersecurity team building.

ENGAGES

Participants don’t watch from the sidelines. They make decisions, solve tasks and act under time pressure.

RAISES AWARENESS

Phishing, social engineering and deepfakes show up in the game the way they do in real life. The team learns to notice them.

CONNECTS

To complete the mission, the team has to communicate, share information and decide together.

PERFECT FOR COMPANIES THAT WANT TO:

HOW DOES IT WORK?

WE SPLIT INTO TEAMS

Participants work in groups of 6–8.

THE CYBER MISSION BEGINS

Each team gets a box, a storyline and a goal.

YOU SOLVE THE TASKS

Codes, clues, phishing, social engineering, AI and decisions under time pressure.

YOU WORK TOGETHER

No one can solve it all alone.

FINALE AND TAKEAWAYS

We close the game with a debrief of the experience and key observations.

AWARENESS STARTS

WITH PEOPLE

Technology that enhances the experience

Cyber Box uses artificial intelligence and augmented reality to create a fully immersive, interactive, and realistic experience.

AI DEEPFAKES

AI generates images and videos for the deepfake challenges. An assistant on the tablet guides each team through the game.

Augmented Reality

AR brings game elements to life, reveals hidden clues, and transports the team into a digital world of cyber threats.

Technology, that engages

The combination of AI and AR guarantees excitement, cooperation and unforgettable experiences that stay with participants long after the game ends.

Frequently asked questions

It is an interactive team game in an escape-room format. Working in small teams, participants solve puzzles, crack codes and make decisions under time pressure, with a storyline built on real cyber threats. The aim is to bring the team together, improve communication and cooperation, and sharpen awareness of phishing, deepfakes and social engineering.

A game for a group of up to 30 participants costs PLN 7,000 net plus travel costs. Larger groups are quoted individually, and we send a quote within 24 hours.

Groups of 10 to 160 participants. People work in teams of 6–8, and each team has its own box.

The game takes 120 minutes, including the introduction and debrief. Setup comes on top of that: up to an hour for a few dozen participants and 1.5–2 hours for larger events.

Anywhere you choose: in your office, a hotel, a conference room or outdoors. We bring all the equipment with us, and the boxes do not need to be plugged in. All we need is one power socket for the central unit.

One table of at least 180 × 70 cm for each box, plus one power socket for the central unit and a screen (TV or projector) to show the intro and outro, which also needs power. If the venue has no tables or screen, we can provide them for an extra fee.

Yes, we run the game anywhere in Poland and, on request, abroad. Events abroad are quoted individually.

Yes, we run Cyber Box in Polish or in English.

If the date is free, we can run the game with just a few days’ notice. The earlier you book, the wider the choice of dates.

An assistant on the tablet guides each team, and our game masters support participants on site. One staff member looks after every 3–4 boxes. The organiser does not need to prepare or run anything.

They don’t have to. Every team has the same box and the same goal, and a shared clock counts down for everyone. A team that finishes early can help the others.

Each team sees a summary of its game on its tablet. The game master then goes through how the teams worked together, which traps appeared in the game and what to watch out for in everyday work.

No. Cyber Box is a team game that raises awareness of cyber threats, not a course. It works well as a complement to training, an addition to a security awareness programme, or simply as a team-building event with an interesting theme. Participants leave more alert, but knowledge and procedures come from training.

Beyond having fun, the team takes away something practical. Each puzzle shows a real trap: a fake email, a cloned voice or video, an attempt to extract information. After the game, the game master explains what happened and what to watch out for at work.

No. The game is for all employees, whatever their department. What counts is cooperation, attentiveness and communication, not technical knowledge.

If our team-building experience caught your attention,

Check available dates.

Groups of up to 30 participants: PLN 7,000 net + travel costs. Larger groups are quoted individually. We reply within 24 hours.

Cyber Box enquiry

Any questions?

Get in touch

Where to find us

Leśna 3 Rzgów,
woj. łódzkie